Fix cityLights not appearing with latest scatterer versions (0. Fix BuildManager exception during load (Thanks terrain ultra material support for 1.9+ (Thanks 1.11.3.1*********** You'll need a config like Stock Visual Enhancements, Spectra or something like it to show clouds. Some config tweaks that I made for Panzer1bs Sci Fi Visual Enhancements. Fix clouds shadows breaking TAA (scatterer/tufx) in low orbit This mod is not known to work with the latest version of Kerbal Space Program. Fix compatiblity with 1.10-1.11 (recompile shaders with older unity version) Through adapting stock KSP canon and sci-fi imagination, Astronomers Visual Pack aims to turn. Fixed flickering clouds in reflections (most noticeable on TU parts) Sci-Fi Visual Enhancements - v1.6 by panzer1b Topics ksp, kerbal space program, mod High performance alternative to StockVisualEnhancements Homepage: License (s): unrestricted Addeddate 15:04:46 Identifier SciFiVisualEnhancements-v1. Question about Visual Enhancement mods :: Kerbal Space. Fix a nullref and some game event leaks (Thanks and 1.11.6.1*********** Fix volumetrics in VR (thanks for Kerbal-VR Dependencies: EVE Redux,Scatterer,ModuleManager. Fix flickering city lights with Parallax (added a small depth offset) Followers 1 Reply to this topic Start new topic Benjordy2 Members 5 11 Posted Ap(edited) This mod adds nice visuals to your stock KSP With High Res Clouds and City Lights Credit to HafCoJoe for Spectra (Clouds). such as Stock Visual Enhancements, Spectra, stock EVE (BoulderCo), Sci-Fi-VE. Volumetrics may appear visible from underwater with scattererĬonfigs are to be downloaded from the default EVE config: EVE-1.2.2-1/EnvironmentalVisualEnhancements-Configs-1.2.2.1.zip or your favourite visual pack (AVP vs Spectra vs SVE) So if anyone wants to improve their KSP visuals. Telkom University Berfokus Sci-Fi-VE, Graphics Enhancements Assembly, OPM-VO, etc. You might notice a bit of aliasing now that all effects use the depth buffer Kerbal Space Program: Astronomers visuals pack unofficial trailer. Test results with results (~6% performance increase in-game) : Test results with results (15% performance increase in-game): results (no significant performance difference in-game) Volumetric particles are rendered at 1/4 the screen resolution then upsampled with a depth-aware filter and composited into the scene, saving GPU power One MeshRenderer and one GameObject per volumetric layer instead of one per particle All the particles in a volumetric cloud layer are rendered at once in a single draw-call, instead of one draw-call per particle, saving CPU time Celestial shadows are also rendered using the depth buffer instead of re-rendering most of the scene's geometry with a projector (saves a lot of CPU time, culling the scene+sending draw calls) and OPM systems, such as Stock Visual Enhancements, Spectra, stock EVE (BoulderCo), Sci-Fi-VE. Cloud shadows are rendered using the depth buffer instead of re-rendering most of the scene's geometry with a projector (saves a lot of CPU time, culling the scene+sending draw calls) Ksp AvpKsp Avp3 Astronomers Visual Pack - Beyond (v4. as Stock Visual Enhancements, Spectra, stock EVE (BoulderCo), Sci-Fi-VE. This version uses a few more modern rendering tricks: Ksp AvpPack in 2k, 4k, and 8k resolutions. + stock visual terrain - Astronomers visual pack - Spectra - SciFi visuals. See here for EVE (thanks for everything build also integrates and fixes for 1.10. KSPRCs surface textures, Stock Visual Enhancements storms and lightning. All planets but Gilly and Bop (geometric limitation) have atmospheric scatter or glow effects rendered via EVE cloud layers. as Stock Visual Enhancements, Spectra, stock EVE (BoulderCo), Sci-Fi-VE. Features: Minimalistic design with focus on performance and full scatterer compatibility (not required to run mod, best to not use it when performance is an issue). This started as a performance-enhanced version of EVE. 2)>How to install Astronomers Visual pack in Ksp clouds and city lights. See this page for more infoĬommunity Teamspeak Server is my continuation of EVE (Environmental Visual Enhancements). Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. Please remain kind and civil at all times
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